<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Fireballin&#039; Devlog - itch.io</title><link>https://suddenlymia.itch.io/fireballin</link><description>Did you ever want to be a wizard and blow up your friends? Well, say less and play this game!</description><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1533887/fireballin-launch</guid><title>Fireballin&#039; Launch!</title><link>https://suddenlymia.itch.io/fireballin/devlog/1533887/fireballin-launch</link><pubDate>Mon, 25 May 2026 18:38:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Final Update! This devlog marks the release of Fireballin&#039; and conclusion of the Game Projects course! For those who followed along from the first devlog, we hope you like what the game has evolved in...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1526910/fireballin-polish-week-1</guid><title>Fireballin&#039; Polish, Week 1</title><link>https://suddenlymia.itch.io/fireballin/devlog/1526910/fireballin-polish-week-1</link><pubDate>Mon, 18 May 2026 19:24:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>WEEK 1 – First Week of Polish This week we moved onto the polishing phase. We started off by analysing the game we&#039;ve made thus far and picking out things to improve upon and clarify. In the interes...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1520886/fireballin-production-sprint-2-week-3</guid><title>Fireballin&#039; Production Sprint 2, Week 3</title><link>https://suddenlymia.itch.io/fireballin/devlog/1520886/fireballin-production-sprint-2-week-3</link><pubDate>Mon, 11 May 2026 18:54:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>WEEK 3 – Third Week of Sprint 2 This week marks the third and final week of our second production sprint. This means we will move into polishing for the next 2 weeks, so no more new features will be...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1511767/fireballin-production-sprint-2-week-2</guid><title>Fireballin&#039; Production Sprint 2, Week 2</title><link>https://suddenlymia.itch.io/fireballin/devlog/1511767/fireballin-production-sprint-2-week-2</link><pubDate>Mon, 04 May 2026 18:31:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>WEEK 2 – Second Week of Sprint 2 This week is already the second week of our Production Sprint 2. DEV: Added a new game mode: deathmatch , which is a more relaxed option compared to the main game mo...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1501587/fireballin-production-sprint-2-week-1</guid><title>Fireballin&#039; Production Sprint 2, Week 1</title><link>https://suddenlymia.itch.io/fireballin/devlog/1501587/fireballin-production-sprint-2-week-1</link><pubDate>Mon, 27 Apr 2026 19:56:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>WEEK 1 – First Week of Sprint 2 This week marks the start of our second sprint. The focus was on restructuring core systems, improving UI clarity, and enhancing visual feedback. Both development and...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1495109/fireballin-production-sprint-1-week-3</guid><title>Fireballin&#039; Production Sprint 1, Week 3</title><link>https://suddenlymia.itch.io/fireballin/devlog/1495109/fireballin-production-sprint-1-week-3</link><pubDate>Mon, 20 Apr 2026 20:40:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>WEEK 3 – Final Week of Sprint 1 This week marks the final stretch of our first sprint. The focus was on polishing existing systems, improving visual feedback, and laying the groundwork for future ex...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1467475/fireballin-production-sprint-1-week-2</guid><title>Fireballin&#039; Production Sprint 1, Week 2</title><link>https://suddenlymia.itch.io/fireballin/devlog/1467475/fireballin-production-sprint-1-week-2</link><pubDate>Mon, 23 Mar 2026 21:34:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Another week has passed! And we are over half way through our first production sprint! We coded, we modelled, we textured and most of all had a lot of &quot;why is this happening&quot; moments! But we didn&#039;t le...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1460741/fireballin-production-sprint-1-week-1</guid><title>Fireballin&#039; Production Sprint 1, Week 1</title><link>https://suddenlymia.itch.io/fireballin/devlog/1460741/fireballin-production-sprint-1-week-1</link><pubDate>Tue, 17 Mar 2026 08:13:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Our first Production sprint has arrived! This means we restart our code and most of our assets. As you will be able to see in the current build, it seems like we have gone backwards , but we are curre...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1453523/fireballin-week-3-prototype</guid><title>Fireballin&#039; Week 3 Prototype</title><link>https://suddenlymia.itch.io/fireballin/devlog/1453523/fireballin-week-3-prototype</link><pubDate>Mon, 09 Mar 2026 21:25:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It&#039;s another week and thus another Update! This week was the last one in the prototyping phase, and in this devlog we will talk you through the latest iteration of our game, the changes that had been...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1443644/fireballin-week-2-research</guid><title>Fireballin&#039; Week 2 Research</title><link>https://suddenlymia.itch.io/fireballin/devlog/1443644/fireballin-week-2-research</link><pubDate>Mon, 02 Mar 2026 20:02:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Welcome back to our very new weekly Devlog! We are still currently in the prototyping phase, and for this update we will talk you through our latest prototypes and which changes we have added since ou...</p>]]></description></item><item><guid>https://suddenlymia.itch.io/fireballin/devlog/1409934/fireballin-week-1-research</guid><title>Fireballin&#039; Week 1 Research</title><link>https://suddenlymia.itch.io/fireballin/devlog/1409934/fireballin-week-1-research</link><pubDate>Mon, 23 Feb 2026 19:24:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Welcome to our game Fireballin’ for the course Game Projects at DAE Howest! Our awesome team consists out of 6 people: Vladimir and Nils are our game developers, Ash and Yulan are our artists, Mia i...</p>]]></description></item></channel></rss>